-
Bug
-
Resolution: Duplicate
-
None
-
20w13a
-
None
-
Unconfirmed
-
(Unassigned)
Dying in the Overworld and respawning into the Overworld
- The camera is inside of the character
- The player cannot move
- Blocks cannot be placed or broken and mobs cannot be interacted with
- The camera can still rotate, although the player can only interact with objects directly in front of the character
- Items only drop ahead of the character
- Upon killing the player again, the character vanishes
- Blocks and entities can now be interacted with in any direction, but items still drop ahead of where the character was
- Player still cannot move
Dying in the Nether/End and respawning in the Overworld
- Player can move around and interact with objects, but with no result
- Broken blocks aren't actually broken (ghost blocks), blocks cannot be placed, entities cannot be interacted with, items cannot be dropped, etc.
- New chunks will not generate
- Mobs will only spawn around where the player had initially respawned
- Upon attempting to teleport to specific coordinates, the player will be teleported into the dimension where they died (Player was never able to truly respawn?)
Dying in the Nether/End and respawning in the same dimension seem to have no negative impact
Saving and quitting the game then reentering the world brings the player back to the Death/Respawn Screen