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  1. Minecraft: Java Edition
  2. MC-175246

Difficulty command breaks monster spawning

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    Details

    • Type: Bug
    • Status: Resolved
    • Resolution: Invalid
    • Affects Version/s: 20w12a
    • Fix Version/s: None
    • Environment:
      MacOS Mojave 10.14
      Java 1.8
      Minecraft 20w12a
    • Confirmation Status:
      Unconfirmed
    • Category:
      (Unassigned)

      Description

      I tested it only in the Nether, but it seems that when difficulty is set to peaceful, and then set back to any other difficulty using /difficulty ..., hostile mobs won't spawn until the world is reloaded or the difficulty is updated within the options screen.

      More detailed steps to reproduce the bug

      1. Find some hostile mobs spawning
      2. Set difficulty to Peaceful, either in options or by command
      3. Run /difficulty normal
      4.  No monsters will spawn while just in Normal difficulty
      5. Reload the world or update the difficulty using the options button (not just cycling it, and not to peaceful)
      6.  Monsters will spawn again

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            Assignee:
            Unassigned Unassigned
            Reporter:
            RGSW RGSW
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              Dates

              Created:
              Updated:
              Resolved: