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Bug
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Resolution: Duplicate
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None
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Snapshot 13w23b, Minecraft 1.6.2
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None
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When trying to open a singleplayer game
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Unconfirmed
---- Minecraft Crash Report ---- // Shall we play a game? Time: 6/8/13 11:20 PM Description: Sending packet java.lang.NullPointerException at cl.b(SourceFile:116) at cl.a(SourceFile:41) at jo.b(SourceFile:430) at hb.b(SourceFile:644) at hb.a(SourceFile:79) at bit.b(SourceFile:73) at net.minecraft.server.MinecraftServer.s(SourceFile:491) at net.minecraft.server.MinecraftServer.r(SourceFile:408) at biq.r(SourceFile:125) at net.minecraft.server.MinecraftServer.run(SourceFile:342) at gw.run(SourceFile:585) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Stacktrace: at cl.b(SourceFile:116) at cl.a(SourceFile:41) -- Packet being sent -- Details: Packet ID: 4 Packet class: fn Stacktrace: at jo.b(SourceFile:430) at hb.b(SourceFile:644) at hb.a(SourceFile:79) at bit.b(SourceFile:73) at net.minecraft.server.MinecraftServer.s(SourceFile:491) at net.minecraft.server.MinecraftServer.r(SourceFile:408) at biq.r(SourceFile:125) at net.minecraft.server.MinecraftServer.run(SourceFile:342) at gw.run(SourceFile:585) -- System Details -- Details: Minecraft Version: 13w23b Operating System: Windows 7 (x86) version 6.1 Java Version: 1.7.0_05, Oracle Corporation Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation Memory: 526848880 bytes (502 MB) / 1037959168 bytes (989 MB) up to 1037959168 bytes (989 MB) JVM Flags: 1 total; -Xmx1G AABB Pool Size: 6701 (375256 bytes; 0 MB) allocated, 6701 (375256 bytes; 0 MB) used Suspicious classes: No suspicious classes found. IntCache: cache: 0, tcache: 0, allocated: 1, tallocated: 63 Profiler Position: N/A (disabled) Vec3 Pool Size: 5720 (320320 bytes; 0 MB) allocated, 5720 (320320 bytes; 0 MB) used Player Count: 0 / 8; [] Type: Integrated Server (map_client.txt) Is Modded: Probably not. Jar signature remains and both client + server brands are untouched.
- duplicates
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MC-3766 Game crashes when opening a second instance of a world during the loading process of the same world
- Resolved