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  1. Minecraft: Java Edition
  2. MC-174349

Totem of undying ignores function when killed by both an iron golem and an illager beast

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    • Icon: Bug Bug
    • Resolution: Awaiting Response
    • None
    • 1.15.2
    • None
    • Village, Snowy tagia, flat world
    • Unconfirmed
    • (Unassigned)

      When I had a survival world where I had full amount of regeneration, making it so that the second I took damage, it healed instantly, I was fighting a raid and I accidentally hit my own iron golem. So both the illager beast I was fighting and the iron golem attacked me at the same time, killing me before my regen could save me, but the totem of undying I was holding in my off-hand did not save me. It showed the animation signaling it was activated behind my death screen, instead. I looked back and started to calculate the fact that I was hit back so hard by the beast and the iron golem that there was no way they could have hit me again to kill my health to the point where even with the totem of undying, my after-health was depleted, and I died again. Please fix this bug as soon as possible as I fight a lot of raids and I get a lot of totems of undying and I'm kind of disappointed when they don't work.

      Sincerely, EvaTheMiner2566

            Unassigned Unassigned
            Eva_and_Ava Eva Rose
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