• Bug
    • Status: Resolved
    • Resolution: Duplicate
    • 1.15.2
    • None
    • None
    • Java on Mac OSX Yosemite
    • Unconfirmed
    • Creative


      Put the summary of the bug you're having here

      What I expected to happen was...:
      The boats would fully disappear after I stood on the boat-killer block

      What actually happened was...:
      The visual part of the boat was destroyed, but the player kept levitating, and randomly crouching. When I reload, they are deleted, but they still cause a huge issue with the map I'm making

      Steps to Reproduce:

      1. Get the command_block in creative.
      2. Create a fast clock using command blocks that switch one or multiple blocks from redstone blocks to stone blocks to redstone blocks...
      3. On the stone/redstone blocks, put command blocks with the insides:
        /execute as @a at @s if block ~ ~.35 ~ minecraft:yellow_terracotta run kill @e[type=boat]
        /execute as @a at @s if block ~ ~-.35 ~ minecraft:yellow_terracotta run spawnpoint @s
        /execute as @a at @s if block ~ ~.35 ~ minecraft:orange_terracotta run summon minecraft:boat ~ ~ ~
        /execute as @a at @s if block ~ ~-.35 ~ minecraft:red_terracotta run kill @s
      4. Both of these command blocks should be on Impulse, Unconditional, and Needs Redstone.
      5. Place some orange_terracotta, some yellow_terracotta and some red_terracotta, so that you can interact with these Schrödinger's boats. I would recommend using the setup in the attached picture.

      If needed I can record my point of view to get to the bottom of this bug.


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              Unassigned Unassigned
              villageprotector Matthew Norman
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