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Bug
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Resolution: Unresolved
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None
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20w08a, 1.16.2, 1.16.3, 1.16.4, 20w46a, 20w48a, 20w49a, 20w51a, 21w03a, 1.16.5, 21w06a, 21w11a, 21w13a, 21w14a, 21w16a, 1.17, 1.17.1, 21w44a, 1.18.2, 22w15a, 1.19.3, 23w05a, 1.21 Pre-Release 1
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Confirmed
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Entities
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Low
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1168637
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Platform
The bug
Throws eye of ender entities do not store their data in NBT. This causes them to fly to (0,0,0) after reloading them and always breaking (never dropping an item).
Affected data
- target position
- life time
- whether item should drop
item (note that this is read from NBT)
How to reproduce
- Create a world which has strongholds
- Move close to (0,0)
- Throw eye of enders
- While they are still flying reopen the world
They are now flying to (0,0,0) and never drop an item
- is duplicated by
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MC-199033 Eye of Ender always moves to the world origin when summoned
- Resolved
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MC-201828 Summoned Eyes of Ender go too fast too far too straight.
- Resolved
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MC-221125 When you summon an eye of ender with /summon, it quickly flies to 0,0
- Resolved
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MC-221126 Eyes of Ender summoned with commands always shatter after their time is up
- Resolved
- relates to
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MCPE-173739 Eyes of Ender fly to 0,0 when reloading the world
- Open
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MC-260236 The searching, sitting, and digging states of sniffers aren't saved to NBT
- Reopened
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MC-81656 Field determining whether or not a wither skull is blue is not saved to and read from NBT
- Resolved