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Bug
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Resolution: Duplicate
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None
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20w06a
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None
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System Information
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Time of this report: 2/5/2020, 22:19:37
Operating System: Windows 10 Home 64-bit (10.0, Build 18363) (18362.19h1_release.190318-1202)
Language: English (Regional Setting: English)
System Manufacturer: Gigabyte Technology Co., Ltd.
System Model: GA-78LMT-S2
BIOS: F6 (type: UEFI)
Processor: AMD FX(tm)-8300 Eight-Core Processor (8 CPUs), ~3.6GHz
Memory: 16384MB RAM
Available OS Memory: 16376MB RAM
Page File: 10282MB used, 6893MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 12
DX Setup Parameters: Not found
User DPI Setting: 120 DPI (125 percent)
System DPI Setting: 96 DPI (100 percent)
DWM DPI Scaling: Disabled
Miracast: Available, with HDCP
Microsoft Graphics Hybrid: Not Supported
DirectX Database Version: Unknown
DxDiag Version: 10.00.18362.0387 64bit Unicode------------------ System Information ------------------ Time of this report: 2/5/2020, 22:19:37 Operating System: Windows 10 Home 64-bit (10.0, Build 18363) (18362.19h1_release.190318-1202) Language: English (Regional Setting: English) System Manufacturer: Gigabyte Technology Co., Ltd. System Model: GA-78LMT-S2 BIOS: F6 (type: UEFI) Processor: AMD FX(tm)-8300 Eight-Core Processor (8 CPUs), ~3.6GHz Memory: 16384MB RAM Available OS Memory: 16376MB RAM Page File: 10282MB used, 6893MB available Windows Dir: C:\WINDOWS DirectX Version: DirectX 12 DX Setup Parameters: Not found User DPI Setting: 120 DPI (125 percent) System DPI Setting: 96 DPI (100 percent) DWM DPI Scaling: Disabled Miracast: Available, with HDCP Microsoft Graphics Hybrid: Not Supported DirectX Database Version: Unknown DxDiag Version: 10.00.18362.0387 64bit Unicode
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Unconfirmed
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(Unassigned)
When testing this snapshot on a server. Hosted by Windows 10 Server Machine (With 24GB Ram) I have worst frame rate than 1.13-1.14 with micro stuttering and fps drops each new chunk was loaded. 4GB of ram was loaded on both server and client. Chunks loaded at 8. Getting 40-70 fps
40 when the frame drops and
70 when chunk fully loaded
This happens in every second of the new world chunk or previous chunk is loading, which causes freezing. Now when exploring the nether this was a nightmare. 20-80 fps in range. 20 fps when the fog changes color with different particle affects. As my best when staying still was 80 fps. However this can be changed with rendering chunks at 16 which my thought was its going to be worst. Turns out NO Its actually stays stable with 40 fps in the overworld with no micro stuttering even the nether was playable at 40-50 fps this is mind blowing on how loading more chunks on client make the game stable (WHY? NOT SURE) but players would think loading 8 chunks be fine and better fps/stable which isn't happening in this snapshot.
1.15.2 I run the same Windows 10 Server Machine I get in the overworld around 100-150 fps. Nether 90-120. Clearly this was a performance loss on the new snapshot.
Client System Info is in "Environment"
- duplicates
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MC-164123 Poor FPS performance with new rendering engine
- Resolved