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  1. Minecraft: Java Edition
  2. MC-170480

Server-Client elytra desync

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    Details

    • Type: Bug
    • Status: Open
    • Resolution: Unresolved
    • Affects Version/s: 1.15.2
    • Fix Version/s: None
    • Environment:
      openjdk version "1.8.0_212"
      OpenJDK Runtime Environment (build 1.8.0_212-8u212-b01-1~deb9u1-b01)
      OpenJDK 64-Bit Server VM (build 25.212-b01, mixed mode)
    • Confirmation Status:
      Unconfirmed
    • Game Mode:
      Survival
    • Category:
      (Unassigned)

      Description

      This bug has existed since the implementation of elytras I believe but the way elytras work in 1.15.2 has made desync happen even more. Essentially, a player with high ping can sometimes not correctly inform the server that they have toggled gliding, yet clientside they are. This is especially frequent when they are "elytra-hopping" (jumping and spamming spacebar to hop with elytra) This is problematic as a lot of server anti-cheats see this as illegal movement, as the player flies very unexpectedly without being in a gliding state. If you could somehow fix this, I would be very grateful. Thank you for reading. Here is an example of what this desync looks like to the client compared to the server: https://youtu.be/duzIJVv1JSw

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            Assignee:
            Unassigned Unassigned
            Reporter:
            Shadowsn4ke name
            Votes:
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              Dates

              Created:
              Updated: