-
Bug
-
Resolution: Duplicate
-
None
-
1.15.1
-
Plausible
-
Mob spawning, Structures
This issue is related to:
Steps taken to confirm this:
Forward Confirmation
- Generated World on any Seed with Superflat (flat) World Generation and included all available structures (default spawn ratio)
- Using admist and /locate to find nearest structure, teleport to it, and confirm no spawning
- Save and exit.
- Using NBTExplorer change world generation type from 'flat' to 'default'
- Join world and confirm spawning entities
- Confirm changed world-gen by loading new chunks
Backward Confirmation
- Generated new default World on any Seed
- Using /locate to find and teleport to nearest structure. Confirm through admist as well.
- Save and exit.
- Using NBTExplorer change world generation type from 'default' to 'flat'
- Join world and kill all Entities (except player) to confirm no spawning entities.
- Confirm changed world-gen by loading new chunks
In addition, seed-changes were tested, as well as importing confirmed-working chunks into superflat world and manually creating structures through NBTExplorer.
In all these cases structure entities consistently did not spawn while level.dat contained 'flat' - type world generation.
- duplicates
-
MC-3524 Structure related mobs do not spawn in flat type world generation
- Resolved