-
Bug
-
Resolution: Duplicate
-
None
-
Snapshot 13w21b
-
None
-
Unconfirmed
/effect @p 5 30 255
hit some mob
profit
Launcher output:
Client> 2013-05-30 10:43:37 [SERVER] [INFO] <Zambonifofex> LOLOLLOL
Client> 2013-05-30 10:43:37 [CLIENT] [INFO] [CHAT] <Zambonifofex> LOLOLLOL
Client> 2013-05-30 10:43:54 [SERVER] [INFO] [Zambonifofex: Given Força (ID 5) * 255 to Zambonifofex for 30 seconds]
Client> 2013-05-30 10:43:54 [CLIENT] [INFO] [CHAT] Given Força (ID 5) * 255 to Zambonifofex for 30 seconds
Client> 2013-05-30 10:44:01 [SERVER] [INFO] <Zambonifofex> xdxdxXXDX
Client> 2013-05-30 10:44:01 [CLIENT] [INFO] [CHAT] <Zambonifofex> xdxdxXXDX
Client> 2013-05-30 10:44:35 [SERVER] [WARNING] Can't keep up! Did the system time change, or is the server overloaded?
Client> 2013-05-30 10:45:01 [SERVER] [INFO] <Zambonifofex> trollolololololollooollool
Client> 2013-05-30 10:45:01 [CLIENT] [INFO] [CHAT] <Zambonifofex> trollolololololollooollool
i said something on chat as "landmarks"
LOLOLLOL=before using /effect
xdxdxXXDX=after using /effect
trollolololololollooollool=after hiting a cow
it's weird, it's like if the local server had stoped, but if you wait some seconds, the game turn back to normal
Sorry, i'm brazilian, and my english is not good
- duplicates
-
MC-15145 Receiving very high amount of damage at once creates ghost mode in multiplayer
- Resolved