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Bug
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Resolution: Duplicate
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None
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1.14.4, 1.15 Pre-release 5, 1.15.1 Pre-release 1
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Java edition
MacOS Mojave 10.14.6
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Unconfirmed
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Creative
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(Unassigned)
Is an issue for all directional co-ordinates executed as an arrow.
Screenshots were all taken by firing an arrow into a block and running the following command:
/execute as @e[type=arrow,limit=9,nbt=\{inGround:1b}] at @s run summon armor_stand ^ ^ ^5 {NoGravity:1b,Marker:1b,Invisible:0,Tags:["A"]}
Expected behaviour:
Command would result in the arrow always pointing towards the summoned armour-stand.
Current behaviour:
Arrow only points towards summoned armour-stand in the Z direction
Arrow only points directly away from the armour-stand in the X and Y direction
Instructions to replicate
- fire an arrow into a block
- Run the following command:
/execute as @e[type=arrow,limit=9,nbt=\{inGround:1b}] at @s run summon armor_stand ^ ^ ^5 {NoGravity:1b,Marker:1b,Invisible:0,Tags:["A"]}
NOTE: Directional co-ordinates appear to work correctly when executed as any other entity.
- duplicates
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MC-112474 The rotation vector of projectiles has negated x and y values
- Open