Details
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Type:
Bug
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Status: Resolved
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Resolution: Duplicate
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Affects Version/s: 1.14.4, 1.15 Pre-release 3
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Fix Version/s: None
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Labels:None
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Environment:Windows 10 64 Bit
Java: 1.80_51 64bit
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Confirmation Status:Unconfirmed
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Category:(Unassigned)
Description
The Bug
When using the command /summon and spawning a mob in with a status effect applied, 4 status effects will not function properly. The status effects that do not work that I have tested was: Speed , Slowness , Strength , Weakness. The other effects do work still.
To Recreate It
Use the /summon command and summon a mob with any of the 4 status effect attached to it.
/summon minecraft:mob ~ ~ ~ {ActiveEffects:[
{Id:*any of the 4 effects's ids*,Amplifier:1,Duration:300}]}
Here is an example: /summon minecraft:spider ~ ~ ~ {ActiveEffects:[
{Id:1,Amplifier:1,Duration:3000}]}
This command is supposed to give a spider Speed 2, but it does not make the spider any faster than a normal spider.
Attachments
Issue Links
- duplicates
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MC-32575 The /summon (potion) effects for mobs: speed and slowness
- Resolved