This glitch can be reproduced but results will be different each time.
Glitch Summary: When droppers are aligned together and hit with a redstone pulse without any tick delays, the item they transport will travel differently each time.
To Reproduce: Start with a system like below. The comparators are to show where the item is currently at. All of the droppers are facing left. Put any item in the right-most dropper. Hit the button. The item may either travel to the next dropper, skip a dropper and go to the third dropper, or not travel at all. For each setup, the travel path seems to be identical. If a new setup is created, the path will be different, however.
- duplicates
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MC-11193 The order in which powerable blocks (e.g. redstone dust blocks) along a wire are powered or de-powered is not clearly defined and causes a non-deterministic behavior for redstone contraptions
- Open