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  1. Minecraft: Java Edition
  2. MC-165407

Mobs despawn in Lazy chunks

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    Details

    • Type: Bug
    • Status: Resolved
    • Resolution: Works As Intended
    • Affects Version/s: 19w45b
    • Fix Version/s: None
    • Labels:
      None
    • Confirmation Status:
      Community Consensus
    • Category:
      Chunk loading, Mob spawning

      Description

      Since 19w45a?, hostile mobs which are located in lazy and non-ticking chunks do despawn, and they didn't previously, and that was useful for things like mob switches based on a mob spawner.

      Note: it's expected for mobs to despawn if you would keep them fully loaded while walking away for more than 128 blocks, but previously, if you'd leave an area by a portal and keep hostile mobs in lazy chunks, they would stick around even if you'd be somewhere else in the same dimension. Not anymore.

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              Assignee:
              Unassigned Unassigned
              Reporter:
              SurpriseTea SurpriseTea
              Votes:
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              Watchers:
              9 Start watching this issue

                Dates

                Created:
                Updated:
                Resolved: