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Bug
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Resolution: Unresolved
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None
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19w42a, 1.15.1, 20w51a, 21w18a, 1.17.1
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Confirmed
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Commands, Sound
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Low
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Platform
The bug
Using /playsound at the eyelevel of the player does not play the sound stereo.
Note: It might be desired to play a sound at the eyelevel because it appears this is where the player hears the sound, so it would be the loudest there.
How to reproduce
- Create a simple redstone clock which continuously activates a command block with the following command:
/execute as @p at @s anchored eyes run playsound block.note_block.bit block @s ^ ^ ^
- Rotate around
The sound is not stereo:- It is louder on the left if your y-rotation is 180: /teleport @s ~ ~ ~ 180 0
- It is louder on the right if your y-rotation is 0: /teleport @s ~ ~ ~ 0 0
Note: The direction indication of the subtitles seems to be incorrect.
Also make sure that your audio device supports stereo sound, the following commands should only play a sound on one side:
- Left: /execute as @p at @s anchored eyes run playsound block.note_block.bit block @s ^1 ^ ^
- Right: /execute as @p at @s anchored eyes run playsound block.note_block.bit block @s ^-1 ^ ^
- relates to
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MC-272078 Sound origin of torches comes from centre of block causing audio to sound mirrored for wall torches
- Resolved