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Bug
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Resolution: Duplicate
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None
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1.14.4
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None
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Windows 10 operating system, java version 1.8.0_171.
Also in current versions. java 8 221.
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Unconfirmed
The following problem I found in version 1.14.4 is the following:
When updating a world from 1.12.2 to 1.14.4 a type of delay is generated when crossing a chunk to another according to the rendering distance, the smaller the greater the peaks.
In the following video you can see how they are generated, I hope this problem is solved for future versions.
(The problem is also presented in snapshot versions 1.15)
- duplicates
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MC-158672 Entering certain chunks causes FPS drops
- Resolved