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Bug
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Resolution: Unresolved
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None
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1.14.4, 20w19a, 20w49a, 1.16.5, 21w06a, 21w08b, 1.20.6, 24w21b
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Community Consensus
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Mob behaviour
Some entities will choose to drop off 3+ block high distances, taking fall damage from it.
Steps to Reproduce:
- Build a 3 block tall pillar
- Place a slab level with the lowest block (or any partial block which is <= 1 block)
- Spawn an entity on top of the pillar with the following conditions:
- Is not immune to fall damage
- Walks, and does not fly
- Is not intentionally pathfinding off the pillar to a selected goal
Observed Behavior:
The entity will walk off the pillar onto the slab, and take fall damage.
Expected Result:
The entity would not walk off the pillar knowing it would take fall damage if it did, just like it chooses not to do with distances of >=4.