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  1. Minecraft: Java Edition
  2. MC-161301

Breaking blocks causes game crash

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    • Icon: Bug Bug
    • Resolution: Duplicate
    • None
    • 19w38a
    • None
    • Unconfirmed
    • (Unassigned)

      Game crashes when attempting to break blocks in survival mode. Does not crash when breaking plants. Began after new world created, and as such I am only using my hands as I cannot craft tools.

      Information provided by the game:

      The game crashed whilst tesselating block model
      Error: java.lang.IndexOutOfBoundsException: Index: 1, Size: 1

      ---- Minecraft Crash Report ----
      // Would you like a cupcake?

      Time: 18/09/19 16:01
      Description: Tesselating block model

      java.lang.IndexOutOfBoundsException: Index: 1, Size: 1
      at java.util.ArrayList.rangeCheck(ArrayList.java:653)
      at java.util.ArrayList.get(ArrayList.java:429)
      at cxj.b(SourceFile:91)
      at cxe.a(SourceFile:306)
      at dps.a(SourceFile:134)
      at dps.b(SourceFile:76)
      at dps.a(SourceFile:47)
      at dpq.a(SourceFile:48)
      at dpd.a(SourceFile:1300)
      at dpa.a(SourceFile:691)
      at dpa.a(SourceFile:535)
      at daj.e(SourceFile:931)
      at daj.b(SourceFile:564)
      at net.minecraft.client.main.Main.main(SourceFile:199)

      A detailed walkthrough of the error, its code path and all known details is as follows:
      ---------------------------------------------------------------------------------------

      – Head –
      Thread: Render thread
      Stacktrace:
      at java.util.ArrayList.rangeCheck(ArrayList.java:653)
      at java.util.ArrayList.get(ArrayList.java:429)
      at cxj.b(SourceFile:91)
      at cxe.a(SourceFile:306)
      at dps.a(SourceFile:134)
      at dps.b(SourceFile:76)

      – Block model being tesselated –
      Details:
      Block: Block

      {minecraft:spruce_leaves}

      [distance=1,persistent=false]
      Block location: World: (224,73,-146), Chunk: (at 0,4,14 in 14,-10; contains blocks 224,0,-160 to 239,255,-145), Region: (0,-1; contains chunks 0,-32 to 31,-1, blocks 0,0,-512 to 511,255,-1)
      Using AO: true
      Stacktrace:
      at dps.a(SourceFile:47)
      at dpq.a(SourceFile:48)
      at dpd.a(SourceFile:1300)
      at dpa.a(SourceFile:691)

      – Affected level –
      Details:
      All players: 1 total; [doo['KierzTheOrk'/143, l='MpServer', x=223.97, y=72.00, z=-143.40]]
      Chunk stats: Client Chunk Cache: 729, 483
      Level dimension: minecraft:overworld
      Level name: MpServer
      Level seed: -899947043090226279
      Level generator: ID 00 - default, ver 1. Features enabled: false
      Level generator options: {}
      Level spawn location: World: (224,72,-144), Chunk: (at 0,4,0 in 14,-9; contains blocks 224,0,-144 to 239,255,-129), Region: (0,-1; contains chunks 0,-32 to 31,-1, blocks 0,0,-512 to 511,255,-1)
      Level time: 951 game time, 951 day time
      Level storage version: 0x00000 - Unknown?
      Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
      Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
      Server brand: vanilla
      Server type: Integrated singleplayer server
      Stacktrace:
      at dme.a(SourceFile:423)
      at daj.c(SourceFile:1857)
      at daj.b(SourceFile:579)
      at net.minecraft.client.main.Main.main(SourceFile:199)

      – System Details –
      Details:
      Minecraft Version: 19w38a
      Minecraft Version ID: 19w38a
      Operating System: Windows 10 (amd64) version 10.0
      Java Version: 1.8.0_51, Oracle Corporation
      Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
      Memory: 1203071928 bytes (1147 MB) / 1979711488 bytes (1888 MB) up to 2147483648 bytes (2048 MB)
      CPUs: 12
      JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M
      Launched Version: 19w38a
      Backend library: LWJGL version 3.2.2 build 10
      Backend API: GeForce GTX 750 Ti/PCIe/SSE2 GL version 4.6.0 NVIDIA 388.13, NVIDIA Corporation
      GL Caps: Using framebuffer using OpenGL 3.0
      Using VBOs: Yes
      Is Modded: Probably not. Jar signature remains and client brand is untouched.
      Type: Client (map_client.txt)
      Resource Packs:
      Current Language: English (US)
      CPU: 12x AMD Ryzen 5 2600 Six-Core Processor

            Unassigned Unassigned
            KierzTheOrk Kieran Edney
            Votes:
            2 Vote for this issue
            Watchers:
            3 Start watching this issue

              Created:
              Updated:
              Resolved: