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Bug
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Resolution: Invalid
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None
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1.14.4
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None
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Computer:
* Microsoft Windows 10 Version 1903 (OS Build 18362.267)
* 8x AMD Ryzen 5 3550H with Radeon Vega Mobile Gfx
* GeForce GTX 1650
* Wacom Intuos CTL-480 (yes a drawing tablet)
Versions of Java tested:
* openjdk 14-ea 2020-03-17
* Eclipse OpenJ9 VM (build openj9-0.15.1, JRE 1.8.0 Windows 10 amd64-64-Bit Compressed References 20190717_421 (JIT enabled, AOT enabled)
* openjdk version "12.0.2" 2019-07-16
Computer: * Microsoft Windows 10 Version 1903 (OS Build 18362.267) * 8x AMD Ryzen 5 3550H with Radeon Vega Mobile Gfx * GeForce GTX 1650 * Wacom Intuos CTL-480 (yes a drawing tablet) Versions of Java tested: * openjdk 14-ea 2020-03-17 * Eclipse OpenJ9 VM (build openj9-0.15.1, JRE 1.8.0 Windows 10 amd64-64-Bit Compressed References 20190717_421 (JIT enabled, AOT enabled) * openjdk version "12.0.2" 2019-07-16
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Unconfirmed
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Camera
If a player rotates in a single direction for a prolonged period of time, the precision of the "left" and "right" rotation decreases.
This can be caused by accidentally leaving a pen on a drawing tablet, causing the player to rapidly rotate in a single direction.
When placing down the pen on the tablet:
- Rotating for about 15 seconds has no effect
- Rotating about 20 seconds reduces the precision down to 0.5 of a degree
- Rotating 30 seconds or over reduces the precision to over 90 degrees, and prevents the player from moving and breaking blocks in the direction the player is facing.
This effect goes away as soon as the player returns to the main menu.
I have marked this as low priority, because it is unlikely players will rotate their heads in a single direction for days on end without exiting the game.
Have a demo: https://youtu.be/6anUvzoQHw4