-
Bug
-
Resolution: Duplicate
-
None
-
1.14.4
-
I am using windows OS and the java edition of minecraft.
Even though it doesn't seem very important, my video settings are as follows:
Graphics: fast, Smooth Lighting: Maximum, VSync: on, GUI Scale: 3, Brightness: Bright, Fullscreen:off, Mipmap Levels: 4, Biome Blend: 5x5, Render Distance:10, Max Framerate: Unlimited, View Bobbing: on, Clouds: off, Particles: all, Entity Shadows: off
I am using windows OS and the java edition of minecraft. Even though it doesn't seem very important, my video settings are as follows: Graphics: fast, Smooth Lighting: Maximum, VSync: on, GUI Scale: 3, Brightness: Bright, Fullscreen:off, Mipmap Levels: 4, Biome Blend: 5x5, Render Distance:10, Max Framerate: Unlimited, View Bobbing: on, Clouds: off, Particles: all, Entity Shadows: off
-
Unconfirmed
-
Survival
-
(Unassigned)
I had realized that, in my survival world, when I was fighting skeletons, my shield would show as not blocking even though it was. Later I went into a superflat test world to confirm or deny my understanding.
I found this:
The shield, if it takes durability damage, will look as if its not blocking.
When this happens, it still blocks any damage it would've blocked. (Thus why I see it as a visual bug)
Feel free to ask further questions! You may find more info in the video attached!
- duplicates
-
MC-156600 Shields appear to stop blocking when they have taken damage and are still in use
- Resolved