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  1. Minecraft: Java Edition
  2. MC-15547

Structures (witch huts, nether fortresses etc.) don't get saved with the world file

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    • Icon: Bug Bug
    • Resolution: Fixed
    • Snapshot 13w18c, Snapshot 13w19a, Snapshot 13w21b, Snapshot 13w22a, Minecraft 1.6.2, Minecraft 13w36a
    • Windows 7, Java Version 1.7.0_10-b18
    • Confirmed

      In 13w19a, I was building a spawning pad for Wither Skeletons around 3 cross sections of a Nether Fortress. After an hour or so of preparation, I noticed there had been no Wither Skeleton spawns in the area.

      I copied the world, and used MCedit to clear all other spawnable space within 200 blocks of the pad, and when I got back in game, there were still no spawns. I then loaded the world in 1.5.2, and lo and behold, there were both Wither Skeletons and Blazes spawning on the pad in great numbers.

      I switched between a few different versions, checking the spawn pad each time, and it seems that the last version they could spawn there was 13w17a.

      What I expected to happen was:
      Blazes and Wither Skeletons would spawn on pads created in previously generated fortresses.

      What actually happened was:
      Only Pigmen and the occasional Ghast spawned on the pads.

      Steps to reproduce:
      1: Find a nether fortress that was generated in 13w17a or earlier.
      2: Observe the lack of naturally spawning Blazes and Wither Skeletons.

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            jeb [Mojang] Jeb (Jens Bergensten)
            Giantsonic Kirk Mernett
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              Created:
              Updated:
              Resolved:
              CHK: