Uploaded image for project: 'Minecraft: Java Edition'
  1. Minecraft: Java Edition
  2. MC-154812

TNT Entities can have tiny motions

    XMLWordPrintable

    Details

    • Type: Bug
    • Status: Open
    • Resolution: Unresolved
    • Affects Version/s: Minecraft 1.14.3 Pre-Release 3
    • Fix Version/s: None
    • Labels:
      None
    • Confirmation Status:
      Unconfirmed
    • Category:
      (Unassigned)

      Description

      The motion of a TNT entitie is never set to 0 nomatter how slow it is.
      There are two causes of TNT "micromotions"

      -> When a tnt entity is created, its motion in one direction can have a tiny value

      -> the motion of tnt gets multiplied by a specific value each tick
      making the motion of the tnt smaller in each and every game tick.

      As long as it does not collide with a wall , its motion will never reach "0"
      TNT Entities with motions near to 0 are unpredictable and cause problems in complex kanonen.

       the players motion however, will be set to 0 once it reaches a threshold

        Attachments

          Activity

            People

            • Assignee:
              Unassigned
              Reporter:
              krassertyp krassertyp
            • Votes:
              1 Vote for this issue
              Watchers:
              0 Start watching this issue

              Dates

              • Created:
                Updated: