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  1. Minecraft: Java Edition
  2. MC-153527

Generated but unpopulated chunks are treated as ungenerated...

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    • Icon: Bug Bug
    • Resolution: Duplicate
    • None
    • Minecraft 1.14.2
    • None
    • Minecraft Server, running on MineOS (which is based on Debian Linux), OpenJDK, Intel Core i7 3770k, 16 GB RAM.
    • Unconfirmed
    • (Unassigned)

      This has been happening since 1.13 snapshots.

      What I expect to happen: I go to a chunk that is generated but not populated and the game populates the chunk (generates ore, grass, etc.) on the terrain that is already there.

      What happen: I got o a chunk that is generated but not populated and the game completely regenerates it from scratch.

      I specifically pre-generated -5120 , -5120 to 5119 , 5119 in Beta 1.7.3 (yes, the world is that old) but did not populate so I have old terrain (and therefore no sharp chunk edges) within that range but new features on the old terrain. Until the 1.13 snapshots, this worked perfectly. Then it stopped, creating a mess on the world.

            Unassigned Unassigned
            OBattler João de Camões
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              Created:
              Updated:
              Resolved: