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  1. Minecraft: Java Edition
  2. MC-152994

Blocks reappearing after being mined and trapping player

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    • Icon: Bug Bug
    • Resolution: Duplicate
    • None
    • Minecraft 1.14.2 Pre-Release 3, Minecraft 1.14.2 Pre-Release 4
    • None
    • Unconfirmed
    • Block states

       

       

      Experiencing lots of block update lag with blocks that have been mined, but then those blocks reappear as if they were not mined and I have to mine them again.  This has now caused my character to get trapped inside a mined block and I can't move... at all.

      Seed: 870200269159646299
      XYZ: 397.939  23.00  177.280
      Facing North

      In an abandoned mine, I mined the oak planks and fence blocks, then mined a stone block that was adjacent to the oak planks above.  Gravel fell down, I stepped backwards, then, either the oak planks or the oak fences reappeared behind me as the gravel that fell pushed be into them.

      What I expected to happen was...:
      I expected to step backwards away from the falling gravel.

      What actually happened was...:
      I got stuck, presumably in, either the oak fence or planks that reappeared behind my character, and I cannot move my character in any way.  I can't look around, can't crouch, can't jump, walk or run.  When I move the mouse, the direction I'm looking in changes a little, but flips back to the direction I was looking in at the time my character got trapped, in less than half a second, so it's all jittery when moving the mouse.

      Steps to Reproduce:

      Would be difficult to reproduce because you'd have to mine an oak fence/planks against a wall, then step through that location and cause grave to drop that'll push you back just as the oak fence reappears.  Good luck with that lol.

        1. 2019-05-26_19.07.17.png
          397 kB
          Roger Snow
        2. 2019-05-26_20.16.56.png
          405 kB
          Roger Snow

            Unassigned Unassigned
            Ticcer Roger Snow
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              Created:
              Updated:
              Resolved: