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Bug
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Resolution: Awaiting Response
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None
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Minecraft 1.14
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None
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Windows 10,
java version "1.8.0_152"
Java(TM) SE Runtime Environment (build 1.8.0_152-b16)
Java HotSpot(TM) 64-Bit Server VM (build 25.152-b16, mixed mode)
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Unconfirmed
1.14
---- Minecraft Crash Report ---- // Daisy, daisy... Time: 19-5-3 下午9:25 Description: Tesselating liquid in world java.lang.NullPointerException: Tesselating liquid in world at dka.b(SourceFile:15) at dka.a(SourceFile:27) at dka.c(SourceFile:46) at dld.a(SourceFile:64) at dlc.a(SourceFile:78) at dne.b(SourceFile:202) at dnb.a(SourceFile:80) at dnb.run(SourceFile:39) at java.lang.Thread.run(Thread.java:748) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Thread: Client thread Stacktrace: at dka.b(SourceFile:15) at dka.a(SourceFile:27) at dka.c(SourceFile:46) at dld.a(SourceFile:64) -- Block being tesselated -- Details: Block location: World: (-335,59,-1506), Chunk: (at 1,3,14 in -21,-95; contains blocks -336,0,-1520 to -321,255,-1505), Region: (-1,-3; contains chunks -32,-96 to -1,-65, blocks -512,0,-1536 to -1,255,-1025) Stacktrace: at dlc.a(SourceFile:78) -- Affected level -- Details: Level name: MpServer All players: 2 total; [djv['yuanlu'/38101, l='MpServer', x=-274.95, y=66.79, z=-1512.25], djw['HGwolf'/37278, l='MpServer', x=-275.91, y=64.00, z=-1513.41]] Chunk stats: MultiplayerChunkCache: 289, 227 Level seed: 0 Level generator: ID 00 - default, ver 1. Features enabled: false Level generator options: {} Level spawn location: World: (112,67,64), Chunk: (at 0,4,0 in 7,4; contains blocks 112,0,64 to 127,255,79), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511) Level time: 15533095 game time, 16248102 day time Level dimension: 0 Level storage version: 0x00000 - Unknown? Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false) Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false Server brand: Spigot Server type: Non-integrated multiplayer server Stacktrace: at dhl.a(SourceFile:421) at cvi.b(SourceFile:1920) at dnb.run(SourceFile:45) at java.lang.Thread.run(Thread.java:748) -- System Details -- Details: Minecraft Version: 1.14 Operating System: Windows 10 (amd64) version 10.0 Java Version: 1.8.0_131, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 2903152984 bytes (2768 MB) / 4294967296 bytes (4096 MB) up to 4294967296 bytes (4096 MB) JVM Flags: 11 total; -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=16M -XX:-UseAdaptiveSizePolicy -XX:-OmitStackTraceInFastThrow -Xmn128m -Xmx4096m -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump Launched Version: HMCL 3.2.117 LWJGL: 3.2.1 build 12 OpenGL: NO CONTEXT GL Caps: Using GL 1.3 multitexturing. Using GL 1.3 texture combiners. Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported. Shaders are available because OpenGL 2.1 is supported. VBOs are available because OpenGL 1.5 is supported. Using VBOs: Yes Is Modded: Probably not. Jar signature remains and client brand is untouched. Type: Client (map_client.txt) Resource Packs: vanilla Current Language: 简体中文 (中国) CPU: 8x Intel(R) Core(TM) i7-7700 CPU @ 3.60GHz #@!@# Game crashed! Crash report saved to: #@!@# D:\yuanlu\我的世界\纯净,各种版本\.\.minecraft\crash-reports\crash-2019-05-03_21.25.04-client.txt AL lib: (EE) alc_cleanup: 1 device not closed
This is machine translation.
When I tp a swamp terrain, the client crashed
What actually happened was...:
Sudden crash
Steps to Reproduce:
1. play in a spigot minecraft 1.14 server
2.use command "/tp" teleport a player (in marsh)
3.Client shutdown
- relates to
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MC-134625 Tesselating liquid in world - NullPointerException
- Resolved