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Bug
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Resolution: Duplicate
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None
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Minecraft 1.14
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None
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Intel i7-8700K
32GB RAM (16 allocated to Minecraft)
1080Ti
Windows 10 - 1809
Java Edition
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Unconfirmed
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(Unassigned)
Wolf AI seems to be much more scattered than in past versions. Self preservation issues too? See attached video link: Link
I should add specifics:
- Wolf tracking to sheep in video seemed adverse to running in the diagonal.
- Wolf seems to stop tracking to just randomly jump without forward movement (I did not bump him in the video, backed off just to prove it).
- Wolf down right ignored the fact that I punched the sheep (2nd sheep in video). Had to punch a second time. (This demonstration was for the video, what prompted the video was that I was seeing repeatable abnormalities with wolf behavior)
- Wolf nearly drowning self (This was actually the second time I saw this, and I had to work a little to repeat it, but the first time the wolf sat under the water much longer than in the video. See #4 for why I believe in the video he saved himself.)
- Wolf seems to randomly run away from you, different from ambient movement since it seems very linear, and almost intentionally going in X direction for X distance like it saw a skeleton or something. We see this 2 times in the video. First while I was waiting for the wolf to attack the 2nd sheep, and 2nd when the wolf was sitting under a solid block drowning.
- duplicates
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MC-155172 Hostile Wolf AI has been broken. Wolves can no longer attack enemies efficiently.
- Resolved