• Icon: Bug Bug
    • Resolution: Duplicate
    • None
    • Minecraft 1.14
    • None
    • Intel i7-8700K

      32GB RAM (16 allocated to Minecraft)

      1080Ti

      Windows 10 - 1809

      Java Edition
    • Unconfirmed
    • (Unassigned)

      Wolf AI seems to be much more scattered than in past versions.  Self preservation issues too?  See attached video link: Link

       

      I should add specifics:

      • Wolf tracking to sheep in video seemed adverse to running in the diagonal.
      • Wolf seems to stop tracking to just randomly jump without forward movement (I did not bump him in the video, backed off just to prove it).
      • Wolf down right ignored the fact that I punched the sheep (2nd sheep in video).  Had to punch a second time.  (This demonstration was for the video, what prompted the video was that I was seeing repeatable abnormalities with wolf behavior)
      • Wolf nearly drowning self (This was actually the second time I saw this, and I had to work a little to repeat it, but the first time the wolf sat under the water much longer than in the video.  See #4 for why I believe in the video he saved himself.)
      • Wolf seems to randomly run away from you, different from ambient movement since it seems very linear, and almost intentionally going in X direction for X distance like it saw a skeleton or something.  We see this 2 times in the video.  First while I was waiting for the wolf to attack the 2nd sheep, and 2nd when the wolf was sitting under a solid block drowning. 

            Unassigned Unassigned
            BTK7 Bill Kleinhomer
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              Created:
              Updated:
              Resolved: