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  1. Minecraft: Java Edition
  2. MC-150215

Crossbow piercing arrow damage is randomized every time it passes through a mob

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    Details

    • Type: Bug
    • Status: Open
    • Resolution: Unresolved
    • Affects Version/s: Minecraft 1.14
    • Fix Version/s: None
    • Labels:
      None
    • Confirmation Status:
      Confirmed
    • Category:
      Items

      Description

      The damage from a Piercing arrow appears to be randomized every time it passes through a mob, instead of remaining the same after being shot from the crossbow.

      To reproduce

      • Obtain a Piercing IV crossbow
      • Summon 5 or less 20-health mobs (e.g. creepers) lined up with {NoAI:1b}
      • Shoot the crossbow so that the arrow hits all of the mobs
      • Repeat several times

      As shown in this video, some mobs will die after taking two hits, while others take three; the mobs that die change every time this is repeated. The remaining health of the mobs that survive two hits also changes every time, usually between 1-4 HP. This could make advancements such as "Two Birds, One Arrow" and "Arbalistic" trickier to get, since the mobs could take a different number of hits to kill despite starting out with the same health and being damaged by the same arrow.

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            • Assignee:
              Unassigned
              Reporter:
              Sonicwave [Mod] Sonicwave
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              Dates

              • Created:
                Updated:
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