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  1. Minecraft: Java Edition
  2. MC-150041

falling_block as Passengers of falling_blocks make phantom blocks

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Details

    • Bug
    • Status: Resolved
    • Resolution: Duplicate
    • Minecraft 1.14
    • None
    • None
    • Win 7 Pro 64bit
    • Unconfirmed
    • (Unassigned)

    Description

      This is related to MC-148767 in that when you try to get the falling_block to have a Passenger of a falling_block, the second, and later ones, do not become solid blocks.

       

      I thought it was my fault so I was hunting for a mistake when I noticed an odd behavior.  It can be seen in this video:

       https://youtu.be/KpcxiOI0Bjs 

       

      The code used is this:

      /summon falling_block ~5 ~1 ~ {BlockState:{Name:command_block},Time:1,TileEntityData:{Command:"/fill ~-2 ~ ~-2 ~2 ~5 ~2 minecraft:cobblestone hollow"},Passengers:[{id:falling_block,BlockState:{Name:command_block},Time:1,TileEntityData:{Command:"/fill ~2 ~-1 ~2 ~2 ~4 ~2 minecraft:dark_oak_wood"}}]}
      

      On that same note, I did notice when comparing 1.12 and 1.13/1.14 that blocks overlap when falling more in the more recent versions and have a suspicion it is because commands resolve quicker.

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              Unassigned Unassigned
              seiya James Stephenson
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