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  1. Minecraft: Java Edition
  2. MC-149420

Hostile mobs not despawning at 128+ blocks

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    Details

    • Type: Bug
    • Status: Resolved
    • Resolution: Fixed
    • Affects Version/s: Minecraft 1.14
    • Labels:
      None
    • Environment:
      Survival with cheats enabled render distance set at 10 chunks. This was a brand new 1.14 world.
    • Confirmation Status:
      Unconfirmed
    • Category:
      (Unassigned)

      Description

      While travelling in a boat I came across a skeleton standing in water on a small desert island in the ocean.  I thought nothing of it until I traveled several hundred blocks away and came back 10+ minutes later.  It appeared the same skeleton was standing in the same spot on the same island. 

      I started testing various distances trying to get the skeleton to despawn starting with the normal 128 blocks away. I came back and it was still there.  I also tried relogging and the skeleton was still there.  I continued the test going out 150+, 200+ 250+, 300+ and 320+. At each distance the skeleton was still on the island when i returned.  

      Throughout my 5+ hours of playing I consistently noticed a lack of mobs in the world.  I believe this is because mobs are stuck somewhere filling the mob cap and not despawning.

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            • Assignee:
              Excited [Mojang] Maria Lemón
              Reporter:
              bt_daniels BowTieDaniels
            • Votes:
              2 Vote for this issue
              Watchers:
              2 Start watching this issue

              Dates

              • Created:
                Updated:
                Resolved: