Affects Version/s: Minecraft 1.14
Fix Version/s: None
Environment:Windows 10 Pro, Java build 1.8.0_71-b15
I started a new world after the official 1.14 version came out. And after a bit I noticed that hostile mobs aren't spawning. After I rejoined the world they started spawning again but when I walked from the spot I spawned on they stopped spawing again. It seems like the hostile mobs only spawn around the chunk that I joined in and they don't spawn in any other chunks. If I walk away enough from their spawning chunks so they wouldn't render anymore and then comeback all the mobs are still there in there left positions. I couldn't find a solution and or another report of this problem occuring on the official 1.14 version.
What I expected to happen was...:
I expected the mobs to around me no matter what chunk I'm in.
What actually happened was...:
The mobs just spawn around the chunk that I spawned in and not anywhere else.
Steps to Reproduce:
1. Spawn in a new world and set the time to night time.
2. Walk away from your spawn and area and you should notice that any hostile mob will stop spawning.
3. Come back and you'll be greeted by the same mobs in their same positions.