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Bug
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Resolution: Cannot Reproduce
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None
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Minecraft 1.14 Pre-Release 4, 1.15 Pre-release 1, 1.15 Pre-Release 2, 1.15 Pre-release 3, 1.15 Pre-release 4, 1.15 Pre-release 5, 1.15 Pre-release 6, 1.15 Pre-release 7, 1.15, 1.15.1, 1.15.1 Pre-release 1, 1.15.2, 20w08a, 20w13b, 20w14a, 20w15a, 20w16a, 20w17a, 20w18a, 1.16 Pre-release 7, 1.20.1
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Community Consensus
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Commands
As the title says, Function command returns wrong number of commands executed for embedded functions.
As far as I see, this wrong number of command is considered by the maxCommandChainLength game rule.
A data pack to replicate this issue is available in the attachment section here. (dp.zip)
Example: Given two functions:
liach:output
function liach:output/do
liach:output/do
say Expected to have 2 commands ran in the function liach:output
Execution result of liach:output (Looks wrong)
[liach] Expected to have 2 commands ran in the function liach:output
Executed 3 commands from function 'liach:output'
Execution result of liach:output/do (Looks right)
[liach] Expected to have 2 commands ran in the function liach:output
Executed 1 commands from function 'liach:output/do'
What I expect for execution result of liach:output
[liach] Expected to have 2 commands ran in the function liach:output
Executed 2 commands from function 'liach:output'
The data pack containing these 2 functions is attached below (note that there is a few unrelated functions for testing other bugs)
I am working on a solution that fixes this bug, MC-143266, MC-143269, and MC-126946 at the same time. Will update when I get progress.