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  1. Minecraft: Java Edition
  2. MC-147009

Lighting hard reset to 0 or 15 within a chunk

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    Details

    • Type: Bug
    • Status: Resolved
    • Resolution: Duplicate
    • Affects Version/s: Minecraft 19w12b, Minecraft 19w13b
    • Fix Version/s: None
    • Labels:
      None
    • Environment:
      Multiplayer, been here for many snapshots from 19w09a to 19w13b
    • Confirmation Status:
      Unconfirmed

      Description

      Upon getting far enough away from a chunk, causing it to unload (improperly) (my guess), the chunk resets its lighting level to 0 (sometimes to 15 in very rare cases) regardless of any light sources around. Placing blocks in the chunk do not update the lighting, only removing and replacing the light source itself updates it, but only for the area that it lights up. To get all lighting back to normal, one has to go to every light source in the chunk and re-place them.

      Those areas, even for places right next to torches, allow hostile mobs to spawn.

      Issue is server-side as F3-reload doesn't update the lighting back to normal.

        Attachments

        1. lighbting.png
          lighbting.png
          2.79 MB
        2. mobsspawn.png
          mobsspawn.png
          2.30 MB
        3. storage.png
          storage.png
          795 kB
        4. unknown.png
          unknown.png
          440 kB

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              Assignee:
              Unassigned Unassigned
              Reporter:
              mcplayerteam Hon Leung
              Votes:
              1 Vote for this issue
              Watchers:
              3 Start watching this issue

                Dates

                Created:
                Updated:
                Resolved: