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Bug
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Resolution: Fixed
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Minecraft 19w08b, Minecraft 19w09a, Minecraft 1.14, Minecraft 1.14.3 Pre-Release 2, Minecraft 1.14.4 Pre-Release 3, 1.14.4, 1.15.1
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None
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Confirmed
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Crash
Before 19w08a, the client would start connecting to the server after the loading screen is complete. As of 19w08a, it appears the client will attempt to connect to the server BEFORE the loading screen is complete.
If the connection is established before the loading screen is complete, the client will crash on the loading screen. It appears to fail by attempting to render the world too early. A crash report is attached.
It should be possible to reproduce by attempting to connect to a running local server (although setting up the launch arguments is a bit finnicky with the launcher). With some precise timing it is also possible to launch both the server and client simultaneously so that the connection is established AFTER the loading screen is complete, in which case there will be no crash.
---- Minecraft Crash Report ---- // Don't be sad, have a hug! <3 Time: 27.02.19 23:13 Description: Tesselating block in world java.lang.NullPointerException: Tesselating block in world at dhc.a(SourceFile:42) at dha.a(SourceFile:60) at djc.b(SourceFile:220) at diz.a(SourceFile:88) at diy.b(SourceFile:137) at dgk.a(SourceFile:907) at dgg.b(SourceFile:929) at dgg.a(SourceFile:865) at dgg.a(SourceFile:725) at cqx.d(SourceFile:951) at cqx.b(SourceFile:412) at net.minecraft.client.main.Main.main(SourceFile:154) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Thread: Client thread Stacktrace: at dhc.a(SourceFile:42) -- Block being tesselated -- Details: Block: Block{minecraft:stone} Block location: World: (-272,64,-144), Chunk: (at 0,4,0 in -17,-9; contains blocks -272,0,-144 to -257,255,-129), Region: (-1,-1; contains chunks -32,-32 to -1,-1, blocks -512,0,-512 to -1,255,-1) Stacktrace: at dha.a(SourceFile:60) at djc.b(SourceFile:220) at diz.a(SourceFile:88) at diy.b(SourceFile:137) at dgk.a(SourceFile:907) at dgg.b(SourceFile:929) at dgg.a(SourceFile:865) -- Affected level -- Details: Level name: MpServer All players: 1 total; [dft['JamiesWhiteShirt'/999, l='MpServer', x=-249.50, y=71.00, z=-139.50]] Chunk stats: MultiplayerChunkCache: 1089, 183 Level seed: 0 Level generator: ID 00 - default, ver 1. Features enabled: false Level generator options: {} Level spawn location: World: (8,64,8), Chunk: (at 8,4,8 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511) Level time: 3 game time, 3 day time Level dimension: 0 Level storage version: 0x00000 - Unknown? Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false) Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false Server brand: vanilla Server type: Non-integrated multiplayer server Stacktrace: at ddj.a(SourceFile:449) at cqx.b(SourceFile:1920) at cqx.b(SourceFile:420) at net.minecraft.client.main.Main.main(SourceFile:154) -- System Details -- Details: Minecraft Version: 19w09a Operating System: Windows 10 (amd64) version 10.0 Java Version: 1.8.0_51, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 1365344272 bytes (1302 MB) / 2113929216 bytes (2016 MB) up to 2147483648 bytes (2048 MB) JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M Launched Version: 19w09a-server LWJGL: 3.2.1 build 12 OpenGL: GeForce GTX 1080/PCIe/SSE2 GL version 4.6.0 NVIDIA 417.71, NVIDIA Corporation GL Caps: Using GL 1.3 multitexturing. Using GL 1.3 texture combiners. Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported. Shaders are available because OpenGL 2.1 is supported. VBOs are available because OpenGL 1.5 is supported. Using VBOs: Yes Is Modded: Probably not. Jar signature remains and client brand is untouched. Type: Client (map_client.txt) Resource Packs: Current Language: English (US) CPU: 4x Intel(R) Core(TM) i5-6600K CPU @ 3.50GHz
- is duplicated by
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MC-149476 --server and --port startup params issue
- Resolved
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MC-154352 Using --server command line argument crashes the game
- Resolved
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MC-154564 Using --server and --port to connect to a server instantly is broken
- Resolved
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MC-157924 Doesn't work argument for 1.14.2 --server
- Resolved
- relates to
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MC-228828 Specifying the --server parameter when starting the game, causes the game to crash
- Resolved