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  1. Minecraft: Java Edition
  2. MC-144742

creating an amplified world corrupts future "default" terrain generation

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    • Icon: Bug Bug
    • Resolution: Duplicate
    • None
    • Minecraft 19w08b
    • None
    • Os Win7

      2.1.2481
    • Unconfirmed

      i created an amplified world for fun, and got bored of it. deleted it and created a new default world. i spawned into a pseudo-amplified world, with giant mountains and floating islands as well as biome and terrain generation corruptions ex [ mountains being cut in half or biomes having a straight visible chunk border with land formations cut off.

      What I expected to happen was...:
      the default terrain generation shouldnt be affected by anything but the options i selected, but this happens regaurdless of if i choose default or amplified

      What actually happened was...:
      upon creating a default world i was spawned into a corrupted overworld with terrain generation from both amplified and default

      Steps to Reproduce:
      1. delete all current worlds
      2. create an amplified survival map and delete it
      3. delete amp world and create a new default

            Unassigned Unassigned
            grimmlight James Frank Piccolo
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              Created:
              Updated:
              Resolved: