Uploaded image for project: 'Minecraft: Java Edition'
  1. Minecraft: Java Edition
  2. MC-144548

Corals/coral blocks don't respect the randomTickSpeed game rule

XMLWordPrintable

    • Icon: Bug Bug
    • Resolution: Duplicate
    • None
    • Minecraft 19w07a, Minecraft 19w08a
    • None
    • Windows 10
    • Unconfirmed

      Changing the randomTickSpeed game rule to 0 disables most random world updates. These include:

      • leaves decaying
      • grass dying
      • grass spreading
      • fire spreading
      • plants growing
      • snow/ice melting
      • etc.

      As such, I'd expect that corals placed outside of water remain "alive" when the gamerule is set to 0, in a similar manner as everything above. But this doesn't seem to be the case. If you place any coral/coral fan/coral block outside of water, it's going to become dead in a matter of seconds regardless of how the game rule is set up.

      The bug might not actually be that they die, but rather, that they don't respect the game rule at all. I'd also expect the opposite to happen, i.e. if I set a value larger than the default, that they'd also die faster than normal, which is also not the case.

        1. 1.png
          243 kB
          Bentroen
        2. 2.png
          245 kB
          Bentroen
        3. 3.png
          395 kB
          Bentroen
        4. 4.png
          395 kB
          Bentroen
        5. 5.png
          391 kB
          Bentroen

            Unassigned Unassigned
            Bentroen Bentroen
            Votes:
            0 Vote for this issue
            Watchers:
            0 Start watching this issue

              Created:
              Updated:
              Resolved: