Details

    • Type: Bug
    • Status: Resolved
    • Resolution: Duplicate
    • Affects Version/s: Minecraft 19w07a
    • Fix Version/s: None
    • Labels:
      None
    • Environment:
      next to the ocean and on the ocean
    • Confirmation Status:
      Unconfirmed

      Description

      The game crashed whilst tesselating liquid in world Error: java.lang.NullPointerException: Tesselating liquid in world

       

      On a MC server with friends

      ---- Minecraft Crash Report ----
      // Surprise! Haha. Well, this is awkward.

      Time: 16-2-19 10:38
      Description: Tesselating liquid in world

      java.lang.NullPointerException: Tesselating liquid in world
      at dfj.b(SourceFile:15)
      at dfj$$Lambda$1735/1933826115.getColor(Unknown Source)
      at dfj.a(SourceFile:27)
      at dfj.c(SourceFile:46)
      at dgm.a(SourceFile:64)
      at dgl.a(SourceFile:78)
      at din.b(SourceFile:208)
      at dik.a(SourceFile:88)
      at dik.run(SourceFile:41)
      at java.lang.Thread.run(Thread.java:745)

      A detailed walkthrough of the error, its code path and all known details is as follows:
      ---------------------------------------------------------------------------------------

      – Head –
      Thread: Client thread
      Stacktrace:
      at dfj.b(SourceFile:15)
      at dfj$$Lambda$1735/1933826115.getColor(Unknown Source)
      at dfj.a(SourceFile:27)
      at dfj.c(SourceFile:46)
      at dgm.a(SourceFile:64)

      – Block being tesselated –
      Details:
      Block location: World: (-48,51,1584), Chunk: (at 0,3,0 in -3,99; contains blocks -48,0,1584 to -33,255,1599), Region: (-1,3; contains chunks -32,96 to -1,127, blocks -512,0,1536 to -1,255,2047)
      Stacktrace:
      at dgl.a(SourceFile:78)

      – Affected level –
      Details:
      Level name: MpServer
      All players: 1 total; [dfe['Game_business'/14676, l='MpServer', x=111.13, y=66.00, z=1474.32]]
      Chunk stats: MultiplayerChunkCache: 961, 465
      Level seed: 0
      Level generator: ID 00 - default, ver 1. Features enabled: false
      Level generator options: {}
      Level spawn location: World: (-210,63,-153), Chunk: (at 14,3,7 in -14,-10; contains blocks -224,0,-160 to -209,255,-145), Region: (-1,-1; contains chunks -32,-32 to -1,-1, blocks -512,0,-512 to -1,255,-1)
      Level time: 407972 game time, 34531 day time
      Level dimension: 0
      Level storage version: 0x00000 - Unknown?
      Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
      Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
      Server brand: vanilla
      Server type: Non-integrated multiplayer server
      Stacktrace:
      at dct.a(SourceFile:466)
      at cqn.b(SourceFile:1894)
      at dik.run(SourceFile:47)
      at java.lang.Thread.run(Thread.java:745)

      – System Details –
      Details:
      Minecraft Version: 19w07a
      Operating System: Windows 10 (amd64) version 10.0
      Java Version: 1.8.0_51, Oracle Corporation
      Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
      Memory: 1013586072 bytes (966 MB) / 2013265920 bytes (1920 MB) up to 2147483648 bytes (2048 MB)
      JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M
      Launched Version: 19w07a
      LWJGL: 3.2.1 build 12
      OpenGL: NO CONTEXT
      GL Caps: Using GL 1.3 multitexturing.
      Using GL 1.3 texture combiners.
      Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
      Shaders are available because OpenGL 2.1 is supported.
      VBOs are available because OpenGL 1.5 is supported.

      Using VBOs: Yes
      Is Modded: Probably not. Jar signature remains and client brand is untouched.
      Type: Client (map_client.txt)
      Resource Packs: vanilla
      Current Language: English (US)
      CPU: 12x Intel(R) Core(TM) i7-8750H CPU @ 2.20GHz

        Attachments

          Issue Links

            Activity

              People

              • Assignee:
                Unassigned
                Reporter:
                Game Business Mike van der Linden
              • Votes:
                0 Vote for this issue
                Watchers:
                0 Start watching this issue

                Dates

                • Created:
                  Updated:
                  Resolved: