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Bug
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Resolution: Awaiting Response
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None
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Minecraft 19w06a
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None
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GPU: GeForce GTX 1080
CPU: Intel i7-8750H
RAM: 32GB of DDR4 at 2400MHZ (Allocated 2, 4, 6, 8, 10, and 12GB respectively for testing purposes)
JAVA VERSION: 1.8.0_201
OS: Windows 10 Pro (Build 17134.556)
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Unconfirmed
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(Unassigned)
Minecraft synchronization of client-side feels "off" after pausing and unpausing the game
I have demonstrated this in a video using a redstone loop, as you can see, after pausing and unpausing the redstone loop almost chokes and catches up with itself, almost as if it became unsynchronized during the pausing process.
- is duplicated by
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MC-144108 Redstone Loop Pause-Unpause Bug
- Resolved