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Bug
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Resolution: Duplicate
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None
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Minecraft 19w05a
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Multiplayer
No game modification
Map running since first 1.14's snapshot, issue started happening with this current version.
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Unconfirmed
With this current snapshot, several crashes happened while ticking Entity's vehicle of sheeps referencing a null object.
All the concerned sheeps were not even supposed to be there, they appear at regular intervals on a specific path that has been taken before to transport leashed sheeps. So this might be related to entity tracking.
A detailled walkthrough of this issue is below. No game modification.
java.lang.NullPointerException: Ticking entity -- Head -- Thread: Server thread Stacktrace: at aho.a(SourceFile:1008) at aho.dq(SourceFile:997) at ahu.dq(SourceFile:70) at aho.h(SourceFile:287) at bcq.a(SourceFile:963) at ur.a(SourceFile:365) at bcq.f(SourceFile:943) -- Entity being ticked -- Details: Entity Type: minecraft:sheep (anb) Entity ID: 134409 Entity Name: Sheep Entity's Exact location: 558.98, 69.00, -215.82 Entity's Block location: World: (558,69,-216), Chunk: (at 14,4,8 in 34,-14; contains blocks 544,0,-224 to 559,255,-209), Re\ gion: (1,-1; contains chunks 32,-32 to 63,-1, blocks 512,0,-512 to 1023,255,-1) Entity's Momentum: 0.08, -0.08, -0.13 Entity's Passengers: [] Entity's Vehicle: ~~ERROR~~ NullPointerException: null Stacktrace: at bcq.k_(SourceFile:825) at ur.k_(SourceFile:281)
- duplicates
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MC-143404 NPE: Ticking entity with trader llamas, sheeps, wolves, horses, cats and chickens
- Resolved