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  1. Minecraft: Java Edition
  2. MC-139602

Mobs with generic.followRange set to 0 don't want to move

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    • Icon: Bug Bug
    • Resolution: Duplicate
    • None
    • Minecraft 18w46a
    • None
    • Unconfirmed

      So for about a month now i've been making a map for myself, and decided to make and arena with Villagers and Vindicators being near each other and not wanting to kill each other, so i spawned a couple of them with an attribute generic.followRange set to 0. I kept on doing stuff when i noticed that they haven't moved an inch. I checked with other mobs, and that affects them too. I know that generic.movementSpeed is responsible for it, but not sure if generic.followRange is supposed to too.

            Unassigned Unassigned
            Wilsohn Ignacy Sokolnicki
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