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Bug
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Resolution: Invalid
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None
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Minecraft 1.13.2
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None
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Windows 10 Home 64bit (Build 17134)
Radeon RX 580 (driver 25.20.14003.1010)
Java 1.8.0_51-b16
Issue encountered with launcher version 2.1.1462
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Unconfirmed
This bug report was created on behalf of a user who encountered this issue in the #minecrafthelp irc channel on irc.esper.net, and is filed here for future reference. This relates to MC-134114, but to the best of my knowledge, does not duplicate any existing ones.
Upon launch via the official launcher in 1.13.2, the game will instantly crash with the Plays.tv recording app running in the background. This was determined through a process of elimination by disabling suspect applications running in the background- when Plays.tv was disabled, the crashes stopped.
Sample file paths for the app:
C:\Users\antho\AppData\Local\Plays\app-2.0.2\Plays.exe C:\Users\antho\AppData\Local\Plays-ltc\0.45.0\PlaysTVComm.exe
I have also attached the JVM crash logs: one from 1.12.2, and one from 1.13.2. While nothing has changed config wise between the two versions on the user's end, the java stacktraces are different. The problematic frame stays the same.
Java frames: (J=compiled Java code, j=interpreted, Vv=VM code)
j org.lwjgl.opengl.WindowsContextImplementation.nSwapBuffers(Ljava/nio/ByteBuffer;)V+0
j org.lwjgl.opengl.WindowsContextImplementation.swapBuffers()V+35
j org.lwjgl.opengl.ContextGL.swapBuffers()V+3
j org.lwjgl.opengl.DrawableGL.swapBuffers()V+0
j org.lwjgl.opengl.Display.swapBuffers()V+39
j org.lwjgl.opengl.Display.update(Z)V+44
j org.lwjgl.opengl.Display.update()V+1
j bib.i()V+10
j bib.az()V+483
j bib.a()V+74
j net.minecraft.client.main.Main.main([Ljava/lang/String;)V+1094
v ~StubRoutines::call_stub
Java frames: (J=compiled Java code, j=interpreted, Vv=VM code)
j org.lwjgl.system.JNI.invokePV(JJ)V+0
J 6712 C1 cgd.a(Z)V (137 bytes) @ 0x0000000002eee754 [0x0000000002eee580+0x1d4]
j cft.c(Z)V+469
j cft.a()V+75
j net.minecraft.client.main.Main.main([Ljava/lang/String;)V+1168
v ~StubRoutines::call_stub
Something interesting that may be worthwhile to note is that the LWJGL lines of the 1.12.2 stacktrace match a 3+ year old LWJGL bug report char for char. Perhaps this is related?
There is otherwise no other obvious clue when troubleshooting the cause. The exit code after crashing is just 1.
- relates to
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MC-134114 Distorted graphics in 1.13 caused by Razer cortex's overlay / nvidia gamecaster
- Resolved