-
Bug
-
Resolution: Duplicate
-
None
-
Minecraft 1.13.2
-
None
-
Minecraft Version: 1.13.2
Operating System: Linux (amd64) version 4.9.0-7-amd64
Java Version: 1.8.0_181, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 1599362384 bytes (1525 MB) / 2075656192 bytes (1979 MB) up to 2075656192 bytes (1979 MB)
JVM Flags: 2 total; -Xmx2048M -Xms2048M
Profiler Position: N/A (disabled)
Player Count: 1 / 8; [tf['JociePup'/540, l='world', x=-165.50, y=72.00, z=749.50]]
Data Packs: vanilla
Is Modded: Unknown (can't tell)
Type: Dedicated Server (map_server.txt)Minecraft Version: 1.13.2 Operating System: Linux (amd64) version 4.9.0-7-amd64 Java Version: 1.8.0_181, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 1599362384 bytes (1525 MB) / 2075656192 bytes (1979 MB) up to 2075656192 bytes (1979 MB) JVM Flags: 2 total; -Xmx2048M -Xms2048M Profiler Position: N/A (disabled) Player Count: 1 / 8; [tf['JociePup'/540, l='world', x=-165.50, y=72.00, z=749.50]] Data Packs: vanilla Is Modded: Unknown (can't tell) Type: Dedicated Server (map_server.txt)
-
Unconfirmed
When I join my world the game crashes within one second. I can use the server console to teleport myself to an area of the world that does not crash (by spamming the command while I join the server, it still crashes, but on the next load I'm in the teleported location and everything is fine); if I then walk to the original location the server crashes again. There are several areas of the world which cause the crash, thousands of blocks apart. This issue started in version 1.13, persisted in 1.13.1 and is still present in 1.13.2.
- duplicates
-
MC-131071 New Chunk generation Exception: Asking a region for a chunk out of bound | X X
- Resolved