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Bug
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Resolution: Duplicate
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None
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Minecraft 1.13.1
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None
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Linux 4.18.9 with OpenJDK 1.8.0_181, using KDE Plasma 5.13.5 with the kwin WM. Distribution is Arch Linux.
As far as I can tell, MC uses LWJGL 3.1.6 (as {{~/.minecraft/libraries/org/lwjgl/lwjgl/3.1.6/}} exists for me)
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Unconfirmed
Since the last update, I had trouble moving around in the game. I narrowed down the problem to this:
When one presses two (or more keys) in the exact same frame, only one of those gets registered. For instance, pressing A+D will cause the player to strafe left, instead of diagonally.
However, after about 500 ms, the second key gets registered (as if the game behaved like a text editor, only registering a key being held down after it has been held down for a while).
If the two keys are pressed at slightly different time, everything works perfectly.
This makes it impossible to perform basic actions such as jump+forward+sprint to get over large gaps without a run-up.
The included H.264 video file is a demonstration of this behavior.
- duplicates
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MC-122421 On Linux, simultaneously pressing two keys introduces a delay for one of the keys pressed
- Resolved