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Bug
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Resolution: Fixed
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Minecraft 1.13.1, Minecraft 1.13.2-pre1, Minecraft 1.13.2, Minecraft 1.14.2, 1.14.4, 1.15 Pre-Release 2, 1.15 Pre-release 3, 1.15 Pre-release 4, 1.15 Pre-release 5, 1.15 Pre-release 6, 1.15 Pre-release 7, 1.15, 1.15.1, 1.15.1 Pre-release 1, 1.15.2 Pre-Release 1, 1.15.2 Pre-release 2, 1.15.2, 20w06a, 20w07a, 20w08a, 20w09a, 20w10a, 20w11a, 20w13a, 20w13b, 20w15a, 20w17a, 20w18a, 20w19a, 20w20a, 20w20b, 20w21a
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Confirmed
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Entities
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Very Important
The bug
A boat with two non-player passengers will have only one passenger when the world is saved and re-loaded, if the x/z coordinates of either passenger are in a different chunk than the x/z coordinates of the boat. (The saved passenger is the one whose x/z coordinates are in the same chunk as the boat.)
How to reproduce
In a single-player world, summon a boat along a chunk boundary with two passengers, then save the world and re-load. For example:
/summon boat 8.0 63.0 0.0 {Passengers:[{id:wolf},{id:chicken}]}
→ Upon re-loading the world, only the wolf will remain
Example
Here is an example in video: Boat passenger is not saved if it is in a different chunk than the boat.mp4