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Bug
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Resolution: Awaiting Response
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None
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Minecraft 1.13
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Unconfirmed
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(Unassigned)
Recently I was playing on a multiplayer vanilla server. I came across a bizarre terrain quirk while I was underground, where it seemed as if part of an ocean had suddenly loaded in the area, which was not in the vicinity of a body of water, the wall seemed to have a perfect view of the water, but it could still register that there was a solid wall where there should be. Upon interacting with said wall the game crashed. I was greeted with the following error message
The game crashed whilst tessellating liquid in the world
Error: java.lang.ArrayIndexOutOfBoundsException: 3
When I returned to the server, the area that I had crashed in had been replaced with a completely different biome, as well at a different elevation as being above ground as well.
I got the attached crash report as well to report. From what I got from others I asked, it seems as I quote from the person I asked "that if an array held for instance 5 things then the software asked for a 6th item that did not exist"
On an additional note, I have no idea on how to replicate this issue.
From what I can get at, this might be a bug in the new world generation with oceans. Thank you in advance for looking at this report.
Description: Tesselating liquid in world java.lang.ArrayIndexOutOfBoundsException: 3 at aye.d(SourceFile:262) at dhg.a(SourceFile:26) at dhg.c(SourceFile:45) at cuk.a(SourceFile:68) at cuj.a(SourceFile:78) at cwj.b(SourceFile:191) at cwf.a(SourceFile:100) at cwf.run(SourceFile:43) at java.lang.Thread.run(Thread.java:745)