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Bug
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Resolution: Duplicate
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None
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Minecraft 1.5.1
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Unconfirmed
This issue was originally reported on the Craftbukkit Leaky:
https://bukkit.atlassian.net/browse/BUKKIT-2459
The original reporter was MonsieurApple.
When more than 128 players are online, the array of players will not be sent in response to an RCON query because of a buffer overflow.
This could be fixed by using an int instead of a byte (which has an upward limit of 128) when looping through the list of players.
https://github.com/ProjectAres/SportBukkit/blob/master/CraftBukkit/QueryBufferOverflowFix.patch
The issue was closed as outside the scope of CraftBukkit, as the file in that patch does not decompile properly and therefore is unsuitable for inclusion in the project.
- duplicates
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MC-10984 GS4 query listener fails to send player list when len(players) > 127
- Resolved