Windows 7 (the APU, I think, is a little low but it's been working just fine with it)
Java version is up to date (as far as I can tell)
The game crashes each time I open a saved game I started yesterday. I can open the one I made today.
When I open the game, sometimes it loads the saved game, sometimes not. If I do manage to get into it, it's not for very long and I notice that I'm in a completely different spot than I was when I saved the game.
Description: Exception generating new chunk java.util.concurrent.ExecutionException: h: Loading NBT data at java.util.concurrent.CompletableFuture.reportGet(CompletableFuture.java:357) at java.util.concurrent.CompletableFuture.get(CompletableFuture.java:1887) at tb.c(SourceFile:126) at tj.a(SourceFile:85) at tk.c(SourceFile:123) at tc.i_(SourceFile:220) at net.minecraft.server.MinecraftServer.w(SourceFile:723) at net.minecraft.server.MinecraftServer.v(SourceFile:656) at dfx.v(SourceFile:157) at net.minecraft.server.MinecraftServer.run(SourceFile:559) at java.lang.Thread.run(Thread.java:745) Caused by: h: Loading NBT data at gy.a(SourceFile:443) at gy.a(SourceFile:81) at gy.a(SourceFile:437) at gy.a(SourceFile:81) at hi.a(SourceFile:119) at hi.a(SourceFile:84) at hi.a(SourceFile:80) at bnm.a(SourceFile:96) at bnm.a(SourceFile:86) at bnm.b(SourceFile:140) at tw.a(SourceFile:70) at tw.a(SourceFile:51) at tw$$Lambda$1593/2142710557.apply(Unknown Source) at java.util.Map.computeIfAbsent(Map.java:957) at tw.a(SourceFile:50) at tw.a(SourceFile:25) at acr.a(SourceFile:60) at acr$$Lambda$1590/666066292.get(Unknown Source) at java.util.concurrent.CompletableFuture$AsyncSupply.run(CompletableFuture.java:1582) at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617) ... 1 more Caused by: java.util.zip.ZipException: incorrect data check at java.util.zip.InflaterInputStream.read(InflaterInputStream.java:164) at java.io.BufferedInputStream.read1(BufferedInputStream.java:284) at java.io.BufferedInputStream.read(BufferedInputStream.java:345) at java.io.DataInputStream.readFully(DataInputStream.java:195) at java.io.DataInputStream.readUTF(DataInputStream.java:609) at java.io.DataInputStream.readUTF(DataInputStream.java:564) at gy.b(SourceFile:430) at gy.a(SourceFile:78) at he.a(SourceFile:69) at gy.a(SourceFile:437) ... 21 more
Each and every time.... Can someone help? I understand that it could be the APU or something but the other saved game is working just fine.
Edit: Are these the correct files you were looking for?
MC-134159 Saved world causes crash in 1.13