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Bug
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Resolution: Duplicate
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None
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Minecraft 1.13
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None
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//should not make a difference but:
OS: Windows 10
Processor: Intel(R) Core(TM) i7-7500U CPU @ 2.70GHz 2.90GHz
RAM: 8 Gigs
Graphics card: NVIDIA GeForce GTX 950M
Java:
java version "1.8.0_131"
Java(TM) SE Runtime Environment (build 1.8.0_131-b11)
Java HotSpot(TM) 64-Bit Server VM (build 25.131-b11, mixed mode)//should not make a difference but: OS: Windows 10 Processor: Intel(R) Core(TM) i7-7500U CPU @ 2.70GHz 2.90GHz RAM: 8 Gigs Graphics card: NVIDIA GeForce GTX 950M Java: java version "1.8.0_131" Java(TM) SE Runtime Environment (build 1.8.0_131-b11) Java HotSpot(TM) 64-Bit Server VM (build 25.131-b11, mixed mode)
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Unconfirmed
When dropping weapons/armor to a zombie,
then converting it the drop chances are reset to the default 0.085 as if the drowned mob had spawned with it
Most of the time this results in the player loosing the item
- duplicates
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MC-88967 Most NBT tags are not kept when a mob converts to another mob
- Resolved