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  1. Minecraft: Java Edition
  2. MC-133754

time_since_death increments even when player doesn't exist

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    • Icon: Bug Bug
    • Resolution: Cannot Reproduce
    • None
    • Minecraft 1.13-pre9
    • None
    • Unconfirmed
    • (Unassigned)

      When loading/joining into a world, the `time_since_death` custom stat increments, even when the player isn't actively "alive." This makes getting events to happen as soon as they spawn in with joining/loading inaccurate and harder to perfect.

      Attached are the three images of the world loading and then joining the world, and lastly showing the `time since death` timer already being at 100, even though the player was "just" created. This is known because `@a` and `@s` selectors do not find the player and cannot change anything about the player until the player has fully joined the world.

        1. 2018-07-17_04.29.36.png
          94 kB
          Ryan Smith
        2. 2018-07-17_04.29.33.png
          94 kB
          Ryan Smith
        3. 2018-07-17_04.29.37.png
          581 kB
          Ryan Smith

            Unassigned Unassigned
            Winter_Snake Ryan Smith
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              Created:
              Updated:
              Resolved: