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Bug
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Resolution: Duplicate
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None
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Minecraft 1.13-pre6
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None
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Unconfirmed
I have used id
minecraft:fish
instead of
minecraft:cod
in my datapack
and the game just crashed
what was supposed to happened is: the game should discard recipe for invalid item
Description: Exception in server tick loop i: Non [a-z0-9/._-] character in path of location: minecraft:trident{Unbreakable:1} at oz.<init>(SourceFile:38) at oz.<init>(SourceFile:43) at auy.a(SourceFile:237) at auy$a.b(SourceFile:261) at auy$a.a(SourceFile:248) at auv.a(SourceFile:49) at aut.a(SourceFile:52) at vd.c(SourceFile:123) at vd.a(SourceFile:106) at net.minecraft.server.MinecraftServer.a(SourceFile:1350) at net.minecraft.server.MinecraftServer.a(SourceFile:357) at dfa.a(SourceFile:82) at dfa.d(SourceFile:132) at net.minecraft.server.MinecraftServer.run(SourceFile:507) at java.lang.Thread.run(Thread.java:745)
- duplicates
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MC-132705 Data packs fail to reload when parsing recipe with invalid character in item id
- Resolved