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Bug
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Resolution: Cannot Reproduce
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None
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Minecraft 1.13-pre1, Minecraft 1.13.1
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None
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Windows 10
64-bit Java
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Confirmed
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(Unassigned)
When Minecraft starts, OpenAL writes to the log that it's starting in silent mode. When the game is running sounds are working normally.
10:25:34 diy Starting up SoundSystem... 10:25:35 diy Initializing No Sound 10:25:35 diy (Silent Mode) 10:25:36 diy OpenAL initialized. 10:25:36 diy Preloading sound minecraft:sounds/ambient/underwater/underwater_ambience.ogg 10:25:36 diy Sound engine started
[0612/212828:INFO:GameCallbacks.cpp(178)] game/ciq (Client thread) info Setting user: Kumasasa [0612/212830:INFO:GameCallbacks.cpp(178)] game/ciq (Client thread) info LWJGL Version: 3.1.2 build 29 [0612/212832:INFO:GameCallbacks.cpp(178)] game/uq (Client thread) info Reloading ResourceManager: Default [0612/212838:INFO:GameCallbacks.cpp(178)] game/diy (Sound Library Loader) info Starting up SoundSystem... [0612/212838:INFO:GameCallbacks.cpp(178)] game/diy (Thread-2) info Initializing No Sound [0612/212838:INFO:GameCallbacks.cpp(178)] game/diy (Thread-2) info (Silent Mode) [0612/212838:INFO:GameCallbacks.cpp(178)] game/game () error AL lib: (EE) SetChannelMap: Failed to match front-center channel (2) in channel map <log4j:Event logger="diy" timestamp="1528831718606" level="INFO" thread="Thread-2"> <log4j:Message><![CDATA[OpenAL initialized.]]></log4j:Message> </log4j:Event> [0612/212838:INFO:GameCallbacks.cpp(178)] launcher/monitor (Process Monitor) error expected < [0612/212838:INFO:GameCallbacks.cpp(178)] game/diy (Sound Library Loader) info Preloading sound minecraft:sounds/ambient/underwater/underwater_ambience.ogg [0612/212838:INFO:GameCallbacks.cpp(178)] game/diy (Sound Library Loader) info Sound engine started [0612/212841:INFO:GameCallbacks.cpp(178)] game/dfu (Client thread) info Created: 1024x512 textures-atlas